Dark Mythological Bronze Age Fantasy
Now available on DriveThruRPG!
Step into the Wounded Earth, a vast, brutal world ravaged by a war between the followers of The Divine Architect and the wild Firstborn. Inspired by Levantine Bronze Age myths, epic Mesopotamian lore, and classic sword-and-sorcery, Of Blood & Clay is an evocative, rules-light tabletop roleplaying game designed for solo, cooperative, or traditional Game Master–led play. You are not a hero, nor a villain. You are Firstborn, born in the cruel Wounded Earth, driven by your personal ambitions, and trying to carve your own path in this cursed land.
Of Blood & Clay features:
Flexible Play Modes: Built from the ground up to support solo adventures, co-op campaigns without a GM, or traditional GM-led group play.
Rules-Light D6 Dice Pool Mechanics: Fast, intuitive system where players test attributes using pools of standard six-sided dice.
Rich Bronze Age & Primordial Lore: Play as diverse Kindred—including the bronze-armored Emmaruqi, the blood-sorcerers of Namtarash’s Court, or the divine-touched Nepharud—and fight back against the oppressive mandate of Elythra.
Diverse Character Options: Channel the vitality of your own body with Blood Magic, or wield reality-warping Cosmic Sorcery that risks inflicting permanent, physical Divine Corruption. Martial characters can spend Stamina to perform dynamic tactical maneuvers, ensuring there’s a valid playstyle for every type of player.
Complete Solo Sandbox Engine: Packed with procedural generation tools, a Yes/No Oracle, a Spark Oracle, and a structured Scene Loop for endless GM-less play.
Procedural Hexcrawl & Dungeon Crawling: Easily generate overworld hexes, atmospheric site discoveries, hazards, non-combat encounters, and multi-chamber subterranean ruins on the fly.
Adventure Sites: The book includes three Adventure Sites for you to explore, each with its own encounters, loot, and problems to solve.
Of Blood & Clay is not only a full RPG, it’s a toolbox containing dozens of tables, enemies, locations, items, and more built around sword-and-sandal themes, most of which can be used in other games of similar themes and setting.
Fully illustrated by José Antonio Ávila, the artist behind the acclaimed Ker Nethalas art.